As the central art theme that I have for this play space is to be a modern semi-futuristic style i went out to look for certain ideas and art styles that could be employed to do this. Here are a few of the images that i have for inspiration
As well as these image i found on the poly count forums a UDK package that i feel meets the needs that i have for the art design of the map
So to begin, my plans for this project to to create a simple level using the Unreal Development Kit, this however could move to the Unreal Editor for Unreal Tournament 3 if needs to happen. The initial plan form this level is to be an objective focused multiplayer map, in the vain of a single capture the flag mode or other objective type game such as the example below.
I feel that i would like my map to accommodate between 16 - 32 players, however this amount will change with testing.
Here are some initial designs that i have for the layout of the map.