Showing posts with label Concept. Show all posts
Showing posts with label Concept. Show all posts

Monday, January 27, 2014

The art of a map

As the central art theme that I have for this play space is to be a modern semi-futuristic style i went out to look for certain ideas and art styles that could be employed to do this. Here are a few of the images that i have for inspiration 




As well as these image i found on the poly count forums a UDK package that i feel meets the needs that i have for the art design  of the map 



Fortunately this is available to download from the poly count forums, with credit for the assets going to Tor Frick

The start of something

So to begin, my plans for this project to to create a simple level using the Unreal Development Kit, this however could move to the Unreal Editor for Unreal Tournament 3 if needs to happen. The initial plan form this level is to be an objective focused multiplayer map, in the vain of a single capture the flag mode or other objective type game such as the example below. 




I feel that i would like my map to accommodate between 16 - 32 players, however this amount will change with testing.

Here are some initial designs that i have for the layout of the map.