Showing posts with label Implementation. Show all posts
Showing posts with label Implementation. Show all posts

Tuesday, March 25, 2014

Monday, March 3, 2014

A size update

Here is some in-editor footage of the map



As you can see the map has been re-sized to being 1/3 smaller than the old version. this gives the map an overall better feel.

Thursday, January 30, 2014

White Box, Blue Box

So I have started to develop a white box prototype of the UDK map that I am making. Here are a few images of what i have.







One problem that i have encountered with this white box is that it is to big of a play space as evinced by this image.


As such i feel that a re-evaluation of the maps size should be an important factor before moving on with the maps implementation

Monday, January 27, 2014

The art of a map

As the central art theme that I have for this play space is to be a modern semi-futuristic style i went out to look for certain ideas and art styles that could be employed to do this. Here are a few of the images that i have for inspiration 




As well as these image i found on the poly count forums a UDK package that i feel meets the needs that i have for the art design  of the map 



Fortunately this is available to download from the poly count forums, with credit for the assets going to Tor Frick